Projekt:Einführung Spieltheorie/podcast-Lectures
Lfd. | Titel | Abstract | Bewertung |
---|---|---|---|
1 | Intro Game Theory (2007) Lect 1 of 23 |
First lecture of the term (starts in late Feb 2007 down under): I introduce you to some basic ideas of game theory, provide some illustrative examples, and play some simple strategic games (for chocolate bar payoffs). Original mp4's of this video and other resources related to the lectures from my introductory game theory course at the University of Canterbury , Econ 223, can be obtained at mp4 You'll also find the 2008 lectures - better in some respect - but only 16 out of 22 are edited. |
|
2 | Intro Game Theory (2007) Lect 2 of 23 |
More hands on games (and discussion of strategic reasoning) in class: the stop go game, the colour matching game , strategic games with yourself - well your future self. Original mp4's of this video and other resources related to the lectures from my introductory game theory course at the University of Canterbury , Econ 223, can be obtained at mp4 |
|
3 | Intro Game Theory (2007) Lect 3 of 23 |
This is the first of four lectures on sequential games. We start by talking a little bit about "theory", summed up in an acronym PDIP (who are the players, what can they do, what information/ignorance do they have, what are their payoffs). Then we look at how to analyze a simple 2x2 game using a neat graphical concept : the game tree. Original mp4's of this video and other resources related to the lectures from my introductory game theory course at the University of Canterbury , Econ 223, can be obtained at mp4 note: 2008 lectures make an improvement on some of the topics in 2007 |
|
4 | Intro Game Theory (2007) Lect 4 of 23 |
Continuing on with our simple 2x2 sequential game we now examine in more detail the concept and identification of a "strategy", first for our simple game, then for more complex games..including the stop-go game from the first lecture. Original mp4's of this video and other resources related to the lectures from my introductory game theory course at the University of Canterbury , Econ 223, can be obtained at mp4 Full set of lectures in pm4 format can You'll also find the 2008 lectures - better in some respect - but only 16 out of 22 are edited |
|
5 | Intro Game Theory (2007) Lect 5 of 23 |
In this lecture I discuss how to interpret, and how not to interpret, payoff numbers. The discussion uses the simple 2x2 game tree we constructed to analyze sequential games, but it applies equally well to payoffs in simultaneous games. Then we begin to change the games we look at, starting with changing the order of moves in a 2x2 game. A simpler type of game tree can be used to analyze games with your future self - especially whether or not to take mind and mood altering substances, from nicotine through to LSD and cocaine. Note, the Audio got corrupted (due to radio wave interference in a neighboring lecture theatre). It's 90% OK after editing but annoying in places. Original mp4's of this video and other resources related to the lectures from my introductory game theory course at the University of Canterbury , Econ 223, can be obtained at mp4 Full set of lectures in pm4 format can You'll also find the 2008 lectures - better in some respect - but only 16 out of 22 are edited: |
|
10 | Intro Game Theory (2007) Lect 10 of 23 |
Simultaneous games, cont'd. After much confusion over the payoffs in the class example at the end of lecture 9, I introduce a slightly easier version of the minimum effort coordination game, and we spend most of the class walking through the analysis of this game and the problem of coordination ( eg in joint or team work) that it is designed to shed some (strategic) light on. Then a quickie, further extension of the Prisoner's dilemma to 3 players.2008 lectrues do a better job on these coordination topics. Original mp4's of this video and other resources related to the lectures from my introductory game theory course at the University of Canterbury , Econ 223, can be obtained at mp4 |